<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Evil Roller Ball Devlog - itch.io</title><link>https://hamezdev.itch.io/evil-roller-ball</link><item><guid>https://hamezdev.itch.io/evil-roller-ball/devlog/1568965/v11-update-and-12-alpha</guid><title>V1.1 Update (and 1.2 Alpha)</title><link>https://hamezdev.itch.io/evil-roller-ball/devlog/1568965/v11-update-and-12-alpha</link><pubDate>Mon, 29 Jun 2026 23:39:11 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added lives for normal mode, as people said it was too hard Moved enemies around to make it easier for people v1.2 is also available, but nothing new has been added, just a proof of concept for the ne...</p>]]></description></item><item><guid>https://hamezdev.itch.io/evil-roller-ball/devlog/1557854/v10-release</guid><title>V1.0 Release</title><link>https://hamezdev.itch.io/evil-roller-ball/devlog/1557854/v10-release</link><pubDate>Thu, 18 Jun 2026 23:13:50 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey all, and welcome to the full (ish) release of this, the Evil Roller Ball, and the first Devlog! First, lets run through all the things that have been added: New difficulty slider, to play in both...</p>]]></description></item></channel></rss>